![]() Once you get past the wonderful visuals, things should start to look familiar. If you're worried about potentially annoying voices breaking your concentration with embarrassing '90s catchphrases, don't be. While we're on the audio front, one thing to be especially thankful for is that the developers were wise enough to keep the player characters mostly voiceless. While you won't be listening to it on your iPod anytime soon, chances are good that you'll be bobbing your head to it long after you've put the game away. A catchy and upbeat tune accompanies your subway-surfing endeavors. The music itself harkens back to those kinds of games as well. At the same time, they bring to mind many classic platformers like Sonic Adventure and Psychonauts, which further gives them a more timeless quality. It helps that the visuals are incredibly bright, cartoony and creative the characters and scenery honestly wouldn't look too out of place in a Pixar film. It may sound like one of those lame attempts to pander to kids in the '90s, but it works surprisingly well and isn't anywhere close to obnoxious as it could have been. You take control of a hoverboarding skater punk and run down the railroad tracks, evading the fat deputy nipping at your heels every step of the way. Completing them within the span your run will net you even more goodies and pave the way for even more challenging missions.Īdvertisement The Spectacle of Hoverboarding If running forever and ever does not sound like worthy goal in and of itself, then you will be delighted to know that Subway Surfers also hosts a variety of smaller missions to be undertaken. Increase the height of your jump with the Super Sneakers.Rocket forward in the safety of the air with a Jetpack.Get a Head Start to propel yourself an incredible distance at the very beginning of your run.Use the Magnet to draw all coins to you for a few seconds.Leap higher, dodge faster, pull off crazy tricks in the air, and survive one crash while it’s out. Spend them at the in-game store to acquire new items and power-ups. There’s a good variety of stuff out there, and everything can increase the distance you cover when used strategically. For that end, just sample some of the power-ups you can find on the tracks and elsewhere. You may have speed and agility, but sometimes you might need a little more to make it as a successful subway surfer. Play with over a dozen slick and distinct-looking characters.Ride up ramps, avoid oncoming trains, and leap right on top of them with well-timed jumps.Swipe to the left and right to bank in those directions, swipe upward to jump, and swipe downward to slide. Operate your movement via simple and intuitive touchscreen controls. ![]() Features a highly stylized and cartoony art direction.Pass through canyons, dive into tunnels, cross over bridges, and more. ![]()
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![]() Presence versus availability: The design and evaluation of a context-aware communication client. Fogarty J., Lai J., and Christensen J. ![]() In Proceedings of ACM Conference on Human Factors in Computing Systems (Vienna, Austria, April 24-29, 2004). Examining the robustness of sensor-based statistical models of human interruptibility. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, P. Portholes: supporting awareness in a distributed work group. In Proceedings of the ACM Conference on Computer Supported Cooperative Work (Chicago, IL, USA, November 6-10, 2004). Controlling interruptions: Awareness displays and social motivation for coordination. In Proceedings of the SIGCHI conference on Human factors in computing systems (Vienna, Austria, April 24-29, 2004). A diary study of task switching and interruptions. In Proceedings of HCI 2002 (London, England, Sept. An investigation of memory for daily computing events. In People and Computers XIV: Proceedings of HCI 2000, S. Instant messaging: Effects of relevance and time. Academic Press, Sydney, Australia, 356-361. In Proceedings of OZCHI 2000 (Sydney, Australia, December 4-8, 2000). Instant messaging and interruption: Influence of task type on performance. IOS Press, Amsterdam, Netherlands, 263-269. In Proceedings of Human-Computer Interaction (Tokyo, Japan, July 9-13, 2001). Notification, disruption, and memory: Effects of messaging interruptions on memory and performance. In CHI'00 Extended Abstracts on Human Factors in Computing Systems (The Hague, The Netherlands, April 1-6, 2000). Effects of instant messaging interruptions on computing tasks. In INTERACT '93 and CHI '93 Conference Companion on Human Factors in Computing Systems (Amsterdam, The Netherlands, April 24-29, 1993). "Kirk Here:" Using genre sounds to monitor background activity. In CHI'04 Extended Abstracts on Human Factors in Computing Systems (Vienna, Austria, April 24-29, 2004). Using mental load for managing interruptions in a physiologically attentive user interface. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (Portland, OR, USA, April 2-7, 2005). When participants do the capturing: The role of media in diary studies. Elsevier North-Holland, Inc, Amsterdam, 11-34. In Proceedings of the IFIP WG 8.4 conference on Multi-user interfaces and applications (Heraklion, Crete, Sept. EuroPARC's integrated interactive intermedia facility (IIIF): early experiences. Lawrence Erlbaum Associates, Inc., New Jersey, NJ, 621-625. In Proceedings of HCI International 2003 (Crete, Greece, June 22-27, 2003). Do interrupted users work faster or slower? The micro-analysis of computerized text editing task. Finnish Institute of Occupational Health, Finland, 77-79. In Proceedings of the 13th Triennial Congress of the International Ergonomics Association (Tampere, Finland, June 29-July 4, 1997). Interruptions in the computer aided office work: Implications to user interface design. In Proceedings of the East-West International Conference on Human-Computer Interaction on Human Aspects of Business Computing (Moscow, Russia, August 12-16, 1996). Effects of interruptions on the computerised clerical task performance. Media spaces: bringing people together in a video, audio, and computing environment. Contextual design: Defining customer-centered systems. In Proceedings of the 2004 ACM conference on Computer supported cooperative work (Chicago, IL, November 6-10, 2004). IOS Press, Amsterdam, Netherlands, 593-601. The effects of interruptions on task performance, annoyance, and anxiety in the user interface. IEEE Computer Society, Washington, DC, 2000, 757-762. ![]() In Proceedings of IEEE International Conference on Systems, Man, and Cybernetics 2000 (Nashville, TN, October 8-11, 2000). Measuring the effects of interruptions on task performance in the user interface. Human-computer interaction: toward the year 2000. IEEE Computer Society, Washington, DC, 479-483. Interruptions as multimodal outputs: Which are the less disruptive? In Proceedings of 4th IEEE International Conference on Multimodal Interfaces (Pittsburgh, PA, October 14-16, 2002). Small groups as complex systems-formation, coordination, development, and adaption. Lawrence Earlbaum associates, Inc., Hillsdale, MI, 42-47. In Proceedings of the 26th annual conference of the Cognitive Science Society (Chicago, IL, August 5-7, 2004). Task interruption: Resumption lag and the role of cues. If not now, when?: the effects of interruption at different moments within task execution. Lawrence Erlbaum Associates, New Jersey, NJ, 489-510. In Intellectual Teamwork: Social Foundations of Cooperative Work, J. ![]() Experiences in an exploratory distributed organization. ![]() ![]() ![]() Enneagram 2 - 93% - 98% of Enneagram 2s have a preference for Feeling over Thinking.Reflecting the the higher frequency of 1 among sensors and higher percentage of sensors in the population as a whole, it can be observed that 88% - 90% of Enneagram 1s are Sensors, with INTJs and ENTJs being the Intuitive types mostly likely to be a 1. 82% - 84% of Enneagram ones are of four types: ISTJ, ESTJ, ISFJ and ESFJ. There was also a correlation between Enneagram 1 and Introversion. Enneagram 1 - There is a strong correlation between Enneagram 1 and those that prefer Introverted Sensing in the dominant or auxiliary position.Several overall themes and patterns emerged from the data. Illustrative data for Typology Central and the normalized totals for each MBTI type are shown below. Because the distribution of both Forums is disproportionately weighted towards Introverted Intuitives, the data was normalized using the published CPP MBTI percentages as a base - creating a set of numbers as it were, that would represent what the forum numbers would look like if they consisted of types aligned with the CPP distribution. Raw data was utilized to capture the % of Enneagram types with each of the 16 types. The second data set of 21,105 members was from Personality Cafe, collected August 20, 2014. 4,703 of those members had entered in both their MBTI and Enneagram Type. The initial analysis was conducted using data from the Typology Central User Base which consisted of 22,877 members collected November 30, 2015. 3.1 Another correlation: David Boje "Out of the Box".2.3.1 Percentages of Enneagram Type Within Each MBTI Typee.2.3 Percentages of Enneagram Types Within Each MBTI Type.2.2 Percentages of MBTI Types Within Each Enneagram Type. ![]() 2.1 Frequency Of The Different Enneagram Types.Today thousands of psychologists use the MBTI assessment for appropriate non-diagnostic applications. The MBTI assessment is designed to be descriptive of the typical characteristics of people with different personality types, not to be diagnostic. "Psychologists don't use the MBTI assessment." Clinical psychology is largely focused on the diagnosis and treatment of psychopathology. It is unethical, and in many cases illegal, to require job applicants to take the Indicator if the results will be used to screen out applicants. Organizations that wrongly use the MBTI assessment for hiring decisions are confusing preference with skill, and are doing themselves a disservice in their hiring process by screening out potentially qualified applicants. "The MBTI assessment isn't predictive." The MBTI assessment is designed to be descriptive, not predictive. The MBTI ® Form M Manual Supplement (2009) shows test-retest reliabilities up to four years ranging from. Research in the MBTI ® Manual shows that over a 4-week retest period, 65 percent of respondents had all four preferences the same, and 93 percent had three or four the same. Yet this widely circulated number originates from a 1993 study citing an even older 1979 study based on an outdated form of the MBTI instrument, not the current version. "The MBTI assessment isn't reliable." Articles that criticize the MBTI assessment often quote a statistic from David Pittenger that claims a 50 percent retest rate over a 5-week retest period. Here are some direct responses to a few common misconceptions: You'll find information that clarifies reliability and validity, and explanations of the interactive feedback process which is integral to the MBTI experience. A good place to start when you want to verify material you encounter is Trusting MBTI ® Information on the web. This website is designed to act as your guide to accurate and research-based information about psychological type, along with use and applications of the MBTI ® instrument. Many of these myths can be traced back to misunderstandings about the framework of the MBTI assessment, and incorrect assumptions about the characteristics of the instrument and the way it is designed to be used. These inaccuracies might lead to questions about the Indicator's value and efficacy. As you explore concepts of personality type and the Myers-Briggs Type Indicator ® (MBTI ®) assessment, you may encounter information on the web that is rooted in misconceptions about the Indicator. ![]() ![]() With new features, species, areas, and gameplay elements, Pokemon Insurgence is an excellent game to play. During the battle, the player can use his captured pokemon against other monsters to knock them out from the fight for points. In the game, the player takes on the role of the trainer who must navigate the world in order to catch, train, and evolve pokemon and add them in his collection. There are three difficulties, and the player must play on the selected difficulty according to his play style. Now, new mega stones will command to previously called Mega Evolution. During exploration, the player will discover new Delta Species, as well as new Mega Evolutions. The game provides a new region and story that the player will enjoy while playing the game. Whether a primary player or a highly skilled one the game has something to offer for you. The game features engaging gameplay, and it comes with some cool features, all specially designed to make players experience in the Pokémon world better. Pokemon Insurgence is a Role-playing and Single-player video game available to play on Microsoft and Mac OS. Dynamons World includes prominent features such as Online Battle Arena, PvP Multiplayer Battles, Catch and Train Dozens of Monsters, and more. During the gameplay, the player can navigate the open world environment in search of rarest and strongest monsters, fight against tough captains and defeat them to prove his skills to become the best monster trainer. The main goal is to catch and train the massive team of monsters and challenge the buddies in real-time Multiplayer PvP (Player versus Player) battles. In the game, the player can join the adventure to find out the amazing Dynamons world. The game places the players in the beautiful world full of cute monsters that they can collect, train, and evolve to use in fights. Online multiplayer mode lets players compete against their friends in real-time epic fights. ![]() The game enables players to partake in fierce fights and battle their way to becoming the best. ![]() Dynamons World is a Role-playing and Single-player video game developed and published by Kizi Games for mobile devices. ![]() ![]() ![]() That reduces the risk of payment disputes when commercial invoices are issued. so users never again have to type up invoices or receipts. It gives customers a good faith estimate of the cost of a sale and reduces the likelihood that they will be exposed to any unanticipated charges. Confidently track, create, and send personalised invoices with one easy to use tool Sage. What is the purpose of a proforma invoice?Ī proforma invoice can be a useful addition to any business’s sales process. It also does not require an invoice number and should be clearly labelled with the term ‘proforma’. That means the details are subject to change. The big difference between a proforma invoice and a standard commercial invoice is that it is preliminary or provisional. That gives the customer as precise an estimate as possible of the expected cost of an order. It will usually contain details such as a description of the items being sold, their price and the total amount payable, along with any taxes and fees incurred. What is a proforma invoice?Ī proforma invoice is a bill of sale that is sent to a customer before goods and services are delivered by your business. Here we will help you understand what this document is, how it differs from a standard invoice and when it can be used by your business. 2 Create an original customer invoice number using letters, numbers or both. Remember to include an email address and phone number where they can contact you with questions. In this blog post, we’re going to take a closer look at the proforma invoice (sometimes written as ‘pro forma invoice’). 1 Write or type your companys contact information on a sheet of paper, spreadsheet or other electronic record keeping system. Issuing invoices to customers promptly and paying invoices from suppliers on time keeps cash flowing into the business and helps to maintain good relationships with your supply chain. And our next sprints (at the time of writing) are related to creating InvoiceQuick mobile applications and features that will help small businesses streamline their accounting and billing processes.Whether you like it or not, invoicing is an essential part of running a business. In February 2019 we had a version we were satisfied with and could differentiate between a free and a paid version.We are using the same, nimble approach to this day. Nothing more!Once these features were functional, we organized design and development sprints, and started expanding our product with accounting, taxes, reporting, dashboard, and estimates. For our MVP we focused on essentials: company settings, customer info, and invoices. This is an excellent pair in which VUE.js is cherished by many frontend developers, and it fits in prefectly with Laravel in the backend.In a fiercely competitive industry we needed to be nimble and think hard about each feature we wanted to add, so we can launch quickly and expand from there. And to create it so it is flexible and easily expandable, we decided to use VUE.js and Laravel. When we started developing InvoiceQuick, our first goal was to build an MPV. So we developed a long-term plan to add features that our users need and will find useful, like making recurring invoices and tracking PNL. But at the same time needed something more than just an invoice maker. This is when why needed to decide to focus on a specific market segment - freelancers and small businesses - who just wouldn’t use and couldn’t pay for full, enterprise-grade invoicing solutions, and also didn’t need most of those features. We were onboarding users, they were happy, but our value to them was short-term - they only used InvoiceQuick during those couple of minutes needed to create an invoice and than moved on. ![]() Our second, and probably most important challenge came after the MVP was successfully launched. Before working on InvoiceQuick, our expertise was top shelf regarding UI and UX design, as well as front-end development, but that could get us only two thirds of the way.To build a proper SaaS backend, we needed to hire an experienced as well as available back-end developer, in the country where most developers where already employed and not really looking for new challenges.We were lucky enough to find the right person, and to assemble a strong team where everyone involved felt they were working towards the same goal! ![]() The first challenge we had to overcome was growing our own team so we can actually build a full SaaS product. ![]() ![]() What makes mobile different from the desktop version is that you only have Chat Font Scaling available.
![]() ![]() ![]() Keywords: MAXQDA, Library and Information Science, Qualitative analysis, Content analysis, Thematic analysis. MAXQDA is a world-leading software for qualitative and mixed methods data analysis. Analyze all kinds of data from texts to images and audio/video. Therefore, introducing this software to all researchers is necessary. MAXQDA is a world-leading software package for qualitative and mixed methods research. This paper will increase the knowledge about the use of qualitative research methods in the field Library and Information Science (LIS). It is recommended to all the investigators to use MAXQDA as one of the leading software in their study. This software can be used by the researchers to classify the data. Content analysis and thematic analysis are two types of the analysis which are completed by using this software. LIS researchers need to support and improve their study by preparing the qualitative data with MAXQDA, code with coding system and organize the data for analysis. A new feature in all versions of MAXQDA11 is to view a Tag Cloud for a single. This study aims to review the software, especially for the LIS researchers to do their study in a scholastic manner. 1 below after the MAXDictio toolbar has also been opened from the Toolbars menu. Abstract : MAXQDA is a qualitative software to analyze mixed methods data and qualitative findings in the field of text, video, and photo which is used for explaining and theoretical analysis in the social and cultural phenomena. The only exception to this rule is MAXDictio, the tool for word-based analysis and quantitative content analysis: here MAXQDA uses the term category. ![]() ![]() On the first playthrough, completing a mission unlocks the next, and thereafter they can be played in any order. Rather than playing out through chapters as in previous games in the series, the game is arranged into missions. In a Famitsu article on 28 August, it was revealed that the game's format would be changed. Several screenshots were published concurrently with the stream. During the stream, Keisuke Kikuchi presented a game trailer and information about the game's storyline. On 17th July, the game was introduced during a Nico Video live stream, which also featured information about the movie and manga. On 13th June 2014, a shadowy image of the main character was released, along with several promotional images from the movie. The story does not have any connection to the manga, the novel that was published in August, or the film adaptation released on 26 September 2014, but all share some thematic elements, notably the importance of water. It was jointly developed by Nintendo and Tecmo-Koei. The game was announced in April 2014 as part of the 2014 Media Mix. He hears of a custom involving burial photos, and goes to the mountain to research for his new book. ![]() He's quite whimsical and is scolded by his assistant for it. Main CharactersĪ struggling author who has known Yuri for a long time. Each shadowy location is connected by a stream of water flowing throughout the mountain, and this once holy water is tied to the darkest mystery of all-the history of death and darkness on Mt. ![]() As one of three people with the power of the Camera Obscura and the ability to see the shadows of those spirited away, you’ll explore the ruins of an eerie inn, a shrine filled with life-size dolls, and a lake full of dead priestesses. ![]() Fatal Frame: Maiden of Black Water is comprised of three interconnected stories that converge to uncover the truth behind a recent string of tragic deaths in a forest marred by a history of suicides. ![]() ![]() ![]() However, the buff to Dragon’s Clutch completely removed that weakness of the deck. In the past, the Dragons were easy to stall if you have enough chump blockers. This means that in certain scenarios you might avoid attacking with your units to make sure they stay alive to level your Aurelon Sol. It’s extremely important to level up your Aurelion Sol as it drops the cost of Celestial cards down to 0, which allows you to completely dominate the game. With the recent buff on Aurelion Sol, it’s much easier to level him up now if you manage to keep him on the board. Playing Eclipse Dragon for its Daybreak effect allows you to set up for an Aurelion Sol on the following turn. Herald of Dragons allows you to play your Dragons for a cheaper price, which means you’ll be able to drop your key units like Shyvana or Screeching Dragon a turn earlier. Shyvana acts as a solid 4-drop champion that is annoying to remove once she goes for an attack. This will force them to commit additional resources to deal with your threatening units. The Fury keyword along with a Ruined Dragonguard‘s effect means you’ll be gaining additional stats on your Dragons when removing your opponent’s units. Shyvana Aurelion Sol is a midrange deck that relies on dominating the board with your Dragons and setting up value trades. ![]() The list I’m sharing in the article is the one I’ve personally been playing on the ladder. I’ve picked up the deck immediately once the new season started and went on a streak, ending the session with a 10-1 record. With the recent buffs in Patch 2.18 to cards like Herald of Dragons, Dragon’s Clutch, Ruined Dragonguard, and Aurelion Sol, Dragons are back to their glory, already dominating the meta on the first day of the season. A couple of polarized matchups for Shyvana Aurelion Sol – like Bandle Tree decks and everything that had Aloof Travelers – has led to the deck completely vanishing from competitive play. It fell off in the previous season after the introduction of Bandle City shook up the meta. The Dragons deck has existed for a long time, its different versions were built depending on the meta. 14.Hello everyone, Sorry here! Today I’m in charge of sharing the Deck of the Day, and there’s nothing better candidate other than the most notable deck of Day 1 – Shyvana Aurelion Sol Dragons! Make your opponents suffer Shyvana’s fury when LoR: Monuments of Power drops for PC and mobile on Oct. If Shyvana successfully declares an attack, your opponent can’t play any weaker units on your turn, otherwise it’ll be slain by a friendly dragon. In addition, the removal granted by Strafing Strike forces your opponent to think twice about how they develop their threats. Once Shyvana does level up, her usefulness skyrockets since she gains extra stats during attack and access to permanent scaling with Fury. This means that players using Shyvana must plan to skip their turns efficiently and accumulate spell mana to activate them. The more Dragons you have on your board when you activate Rally effects, or combat spells that force battles like Single Combat and Concerted Strike, the more likely Shyvana will be able to level up. Since Shyvana needs to be on the board and survive to see Dragons deal 12 damage in combat, reaching level two with Shyvana will be a gargantuan task that shouldn’t be expected to be done without proper setup. In addition, Shyvana’s level up condition is exceptionally harsh and difficult for her to achieve on her own. This makes her weak to removal and stronger units whenever Shyvana’s user is on the defensive side. Outside of the turn where she declares an attack, Shyvana’s stats are weak and inefficient for her cost. Since Shyvana’s stats are incredibly favored when declaring attacks, she synergizes well with partner regions and effects that can Rally efficiently, like Katarina or Citrus Courier. ![]() Outside of the effect that’s exactly like Single Combat, if the targeted ally is a Dragon, it’s healed for two afterward. Strafing Strike is a fast spell that costs three mana and has an ally and an enemy strike each other. ![]() Whenever Shyvana declares an attack now, she’ll gain +2/+2 for the round instead and also creates a Fleeting Strafing Strike in hand. Shyvana’s leveled form is also a four-mana Dragon with +1/+1 in stats but with an improved attack ability while gaining the Fury keyword. ![]() ![]() You shall not create Mobile Connect accounts using the MSISDNs of shared devices such as dongles and 3G routers, etc., due to the reason a third party that is using the sharedĬonnection, can have access to your Mobile Connect account through the shared devices.Will not be disclosed to any third party by Dialog. Dialog does not store/recored the PIN number in human readable form and it will be stored as an encrypted string and therefore the PIN The Mobile Connect PIN is a four digit number, and it is your responsibility to keep it confidential and Dialog shall not be liable for any unauthorized access to your MobileĬonnect account due to any disclosure of your PIN.You are prompted to create your Mobile Connect PIN number either during the registering to Mobile Connect account or during login to a service provider which needs PIN.You enter Your Mobile Connect PIN on the NI USSD menu.Mobile Connect uses two modes to get your authorization to a login request.After you provide the MSISDN you will receive a network initiated (NI) USSD menu on your phone where you have to validate account creation.You only need to provide your MSISDN (Mobile Phone Number) if Connect registration is done using above step 3.1.4 or 3.1.5. ![]() ![]() You visit Mobile Connect user portal provided by Dialog and chose to create a Mobile Connect account.You are trying to login to a Mobile Connect integrated website/application by clicking on Mobile Connect button provided and create a Mobile Connect account during the login.You have used anonymous login or option provided in Dialog Connect integrated web portal/application.You create a Dialog Connect account and add a Mobile Connection under Dialog Connect account.You already have a Dialog Connect account and have attached a Mobile Connection to your Dialog Connect account.Connect account is created for you on following scenarios.Dialog Connect: - Login service provided by Dialog for its customers to login to web portals provided by Dialog using a single username and a password. ![]()
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